Video game keys

Original post here.

I made some video game style keys in Blender3D for a bit of fun. I wanted to use a low poly count and low res textures, so they look somewhere between Legend of Zelda and Quake!

I originally created each texture at 256×256 pixels, but this of course resulted in an effective “higher res” as the keys got smaller. To compensate for this I had to resize the textures — they ended up 64×64, 128 x 128 and 192×192 pixels.

Small key diffusion
Small key roughness
Big key diffusion
Big key roughness
Boss key diffusion
Boss key roughness

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